@article {62,
	title = {How to enhance competitive advantage of digital content industries? - A case study of Taiwan},
	journal = {Journal of Digital Information Management},
	volume = {4},
	year = {2006},
	note = {Export Date: 10 July 2014},
	month = {2006},
	pages = {256 - 259},
	abstract = {On account for the rising of XDSL construction in Taiwan recent years, hundred of thousands people have become interested in digital content. Digital content is a creative industry, accompanied with emergence of rapid changed technologies and innovative business models, the government all over the world would be devoted to promoting the competitive advantage in digital content industries. From perspective of "digital independence", online game is regarded as the most cultural and innovative among them. While designing the online games architecture researchers provide due importance to technology. However, the present paper place emphasis on human element in architecture related to online games. The Taiwan experience is used to construct the online game architecture.},
	keywords = {Digital content, Online games, Taiwan digital industry},
	url = {http://www.scopus.com/inward/record.url?eid=2-s2.0-33845927549\&partnerID=40\&md5=1bc7801fbff9552e0e1cbbbc3589f047},
	author = {Yeh, S.-W. and Shiue, Y.-C. and Horng, D.-J.}
}
