01767nas a2200157   4500008004100000245011700041210006900158260001200227300001200239490000700251520123700258100001901495700002101514700001801535856005601553       2018                        eng d00aDevelopment of an Adaptive Collaborative Serious Game Based on Learning Style, Using Trace and Agent Technology-0 aDevelopment of an Adaptive Collaborative Serious Game Based on L  c06/2018  a127-1350 v163 a<p>: In the collaborative serious game, adaptation is one of the main factors could be considered in the phase of conception since they can contribute to improve learning performance. Learning styles present one of the most factors that affect learning outcomes. Game-based learning (GBL) that takes into account learning styles in the process of adaptation, it furnishes to learners a greater benefit owing in the personalization of learning and contents materials according to their proper learning styles. cepted 6 January 2018 Journal of Digital Information Management DOI: 10.6025/jdim/2018/16/3/127-135 1. Introduction In this paper, Adaptive system that personalize a collaborative serious game based on learning style proposed by Felder and Silverman is described. This system used trace and agent technology. A model of trace and group model are developed to extract adaptation knowledge in order to form plan that will be executed by Npc player. To evaluate a system, an experiment has been conducted on group of students. From the experimental results, it is concluded that the adaptive collaborative serious game based on learning style improve learning outcomes and effectiveness, and promote learning motivation.</p>
1 aBoufera, Hadya1 aBendella, Fatima1 asehaba, Karim  uhttp://dline.info/fpaper/jdim/v16i3/jdimv16i3_3.pdf00498nas a2200145   4500008004100000245011600041210006900157260001200226300001200238490000700250100001900257700002100276700001800297856003700315       2018                        eng d00aDevelopment of an Adaptive Collaborative Serious Game Based on Learning Style, Using Trace and Agent Technology0 aDevelopment of an Adaptive Collaborative Serious Game Based on L  c06/2018  a127-1350 v161 aBoufera, Hadya1 aBendella, Fatima1 asehaba, Karim  uhttps://dline.info/newl/node/677