01280nas a2200205   4500008004100000245009300041210006900134260000900203300001400212490000700226520057700233653002000810653001700830653002700847653001400874653003800888100001600926700001500942856011700957       2013                        eng d00aInvestigating a new design pattern for efficient implementation of prediction algorithms0 aInvestigating a new design pattern for efficient implementation   c2013  a366 - 3770 v113 aIn our previously published researches we used different prediction algorithms to solve several problems in computer architecture and ubiquitous computing. During the time, we observed what is common among different solutions and also what can differentiate these solutions. Therefore, due to our experience in designing predictors, we are able now to propose a simple and efficient general solution for any problem that implies prediction. Since prediction is a widely used technique in many fields, our proposed design pattern can be very useful for software developers.10aDesign patterns10aMarkov Chain10aMulti-layer perceptron10aPredictor10aReusable object-oriented software1 aGellert, A.1 aFlorea, A.  uhttp://www.scopus.com/inward/record.url?eid=2-s2.0-84890511699&partnerID=40&md5=d755a7c4e09429fec9144a9ed21aa35302441nas a2200241   4500008004100000245009100041210006900132260000900201300001200210490000600222520165400228653001501882653003101897653002701928653001501955653003001970653002102000100001502021700001602036700001502052700001502067856011702082       2011                        eng d00aEnhanced learning and educational management through online collaborative technologies0 aEnhanced learning and educational management through online coll  c2011  a33 - 420 v93 aMerging traditional ways of teaching with modern approaches as e-Learning, focused on online multimedia applications and technologies, developed in a collaborative manner, became a real necessity in order to enhance learning and educational management. In this paper we introduce our developed Education Management Tool (EDM), a visual, interactive and collaborative e-Learning solution, dedicated for optimizing the teaching, learning and testing processes in different Computer Science topics but also in any other scientifc feld. EDM allows geographically distributed students to contribute concurrently and collaboratively by working on the same application: designing, programming, debugging, testing and documenting. Besides that, EDM is free, easy to use, and helps to improve quality and performance in e-Learning, providing fexibility, extensibility and interactivity. The EDM Learning module allows defning lessons that consists of text-descriptions and media fles such as images, fash movies or video clips. We illustrate how third-party lessons can be integrated into EDM by presenting our interactive fash applications about digital logic circuits and algorithms, two fundamental topics of Computer Science. One of the latest development achievements consists in a Management module, with proper administration of marks, averages, lessons and student's presence at courses and laboratories, which allows generating, printing and exporting reports. Another issue, extremely necessary during collaborative writing and programming, is versioning, a mechanism which allows recovering any of the last ten versions of lessons or source codes.10aAlgorithms10aCollaborative technologies10aDigital logic circuits10ae-Learning10aEducation Management Tool10aWeb applications1 aFlorea, A.1 aGellert, A.1 aAnghel, T.1 aFlorea, D.  uhttp://www.scopus.com/inward/record.url?eid=2-s2.0-79960666591&partnerID=40&md5=5b162b4c94771ec8eac487c8670056dc